Sometimes, you run into a game you know you’ll enjoy just by the way it looks. That’s not always the case, though, and you shouldn’t judge a book by its cover. Or in this case, a game by its trailers. However, every now and then, a game fills the expectations you had the first time you saw it. That’s the case with Roundguard, in my opinion.
Spyder is an adventure and puzzle game developed by Sumo Digital Ltd. You’ll play as Agent 8, a British robot that’s also a spider, and that’s also a spy. You were created by the British spy agency EP-8 to help to stop the evil organization known as S.I.N. and go where no agent or spider has gone before.
When Spike Chunsoft announced an iOS and Android release for the Danganronpa trilogy, I was very pleased. I’ve played the first two games in the series on literally every platform they have been released on in English and basically adore the series. Danganronpa: Trigger Happy Havoc ($15.99) is the first game in the series and it has arrived on iOS and Android as a premium release with a few enhancements and additions over the console and PC versions.
Annapurna Interactive has consistently been releasing superb experiences on not just iOS but also other platforms over the years. When they announced that If Found… ($4.99) from Dreamfeel would now be published under them, I was intrigued. If Found… has been in the works for a few years now as an interactive visual novel with gorgeous visuals. It finally arrived last week on iOS and PC platforms and it is a perfect fit not only to iOS but also Annapurna Interactive’s portfolio for a variety of reasons.
Have you ever had a nightmare in which you feel like you’re awake? You’ve been through this dream so many times, you’d think you’d know how to wake yourself up from this nightmare. And yet, there you are, fearful, powerless, thinking that your time has finally come.
Slay the Spire ($9.99) has finally arrived on iOS as a universal release after a very long wait. Everyone has been looking forward to Megacrit’s roguelike deckbuilder and Humble Games finally brought it to iOS over the weekend. I’ve been playing it for a few days now on multiple iOS devices and other platforms for this review and I can safely say that the wait was worth it with a few caveats.
Mobile gaming is in a very interesting place right now with the sheer amount of quality new games and ports arriving on iOS and Android. In an ideal world, a lot of these games would release on the same day on mobile as other platforms. Death Come True ($15.99) from Too Kyo Games featuring Kazutaka Kodaka, the creator of Danganronpa, is the newest game I was looking forward to playing that arrived on mobile in addition to Nintendo Switch on the same day. It had always been announced for multiple platforms but having mobile come out before PC and PS4 is something I didn’t expect, but here we are. After a few months of waiting, Death Come True is finally here and the wait has been worth it for the most part.
When it comes to space-faring roguelikes on iOS, the gold standard everyone’s heard of is FTL: Faster Than Light, and for good reason. It’s a perfect fit for mobile, and there are very few roguelikes that can compete with it in quality or quantity. While not as well known as FTL, Crying Suns ($8.99) has very similar notes of urgency and mystery.
Back in 2018, CD Projekt Red released Thronebreaker: The Witcher Tales ($9.99) on PC and eventually PS4 and Xbox One as the single player campaign component of its popular GWENT card game. For those unaware, GWENT is a minigame in The Witcher 3: Wild Hunt that garnered a ton of fans alongside that release and that led to a full game being built around it. I played a bit of Thronebreaker: The Witcher Tales on Xbox One when it arrived there and enjoyed my time with it but felt like it would be better experienced on Nintendo Switch. The game finally arrived on Nintendo Switch earlier this year and it is now on iOS with an Android release to follow later in the year.