Japan / The Tiger of Kai
Cavalry | Versatility | Mobility
Takeda Shingen, original name Takeda Harunobu, (born December 1, 1521, Kai province [now Yamanashi prefecture], Japan—died May 13, 1573. Komaba, Shlnano province [now Nagano prefecture], daimyo (feudal lord) and one of the most famous military leaders of Japan, who struggled for mastery of the strategic Kanté Plain in east-central Honshu during the chaotic Sengoku (“Warring States”) period of civil unrest in the 16th century.
Takeda is especially well known for his series of battles (1553-64) with the noted warrior Uesugi Kenshin. which not only are famous in the annals of Japanese history but are also much celebrated in Japanese drama and folklore.
1st – Fierce as the Fire
Rage Requirement: 1000
Takeda Shingen debuffs an enemy single target for4 seconds, each time this target receives a normal attack. there is a 50% chance to receive extra normal attack damage. This effect can only trigger once every 2 seconds.
Enemy Additional Normal Damage Taken: 20% / 25% / 30% / 40% / 50%
The first skill of Takeda Shingen does not do skill damage.
So we’ve got an obvious pairing right here! That you could do with Takeda Shingen is the secondary for Attila. It would be pretty sweet!
You debuff an enemy, single target, for 4 seconds, which is a pretty long time.
Each time the target receives a normal attack, there is a 50% chance to receive up to an additional 50% extra normal attack damage. This is why you want to increase that normal attack damage as much as possible.
This effect can only trigger once every two seconds so there is a limit to how frequently this can trigger. This is because this skill is so effective when you’re swarming the enemies, especially in Ark of Osiris, it looks like every single army that’s attacking has a chance to trigger this. Because if you’re swarming a target with 10 armies, you’ll basically get a hundred percent uptime on this.
This is going to be really good in Ark of Osiris and there’s gonna be some serious implications!
2nd – Swift as the Wind
Increases cavalry units’ attack, and grants normal attacks 10% chance to increase march speed for 3 seconds.
Cavalry Attack Bonus: 10% / 15% / 20% / 30% / 40%
March Speed Bonus: 10% / 15% / 20% / 25% / 30%
40% attack bonus is absolutely massive! This is an extremely interesting skill! It seems like this is all about chasing down targets to death. This is a serious massive skill comparing to the other Legendary skills.
3rd – Gentle as the Forest
For 4 seconds after using Fierce as the Fire, heals a portion of slightly wounded units every second. When the army led by this commander contains only cavalry units, increases defence.
Cavalry Defense Bonus: 20% / 25% / 30% / 35% / 40%
Healing Factor: 100 / 130 / 160 / 200 /250
So that’s a total of 1,000 healing factor spread out over time. Frederick has a 10% chance to trigger a heal for 1,000 but it can only trigger every 5 seconds. It’s not as good as Takeda’s skill, not even close to what we’ve got here! A cavalry defense bonus of 40% is another crazy bonus Takeda Shingen provides.
4th – Immovable as the Mountain
Skill damage against troops led by Takeda Shingen is reduced. When taking damage, there is a 10% chance to reduce normal attack damage taken and counterattack damage taken for 3 seconds.
Skill Damage Taken Reduction: 1% / 2% / 3% / 4% / 5%
Normal Attack Damage Reduction: 5% / 10% / 15% / 20% / 25%
Counterattack Damage Reduction: 5% / 10% / 15% / 20% / 25%
Anti-swarm technology can be in the form of elevating your own counter-attack where now you’re doing more damage to everybody that’s hitting you. But in this case, we’re seeing the opposite, which is decreasing the normal attack damage you take from all those armies that are hitting you. Very great skill!
5th – Kōshū-ryū Gungaku
Deal an extra 30% normal attack damage to enemies who have been debuffed by Fierce as the Fire.
Increasing that normal attack damage is exactly what Attila, or any commander that focus on normal attack damage, wants.
Pairings for Takeda Shingen
Attila: I think these two commanders pairing up together is one of the best paring for Takeda. Attila as the primary, Takeda as the secondary. Takeda’s Mobility tree is fine for getting around but we’re talking about using him for huge war or Ark of Osiris to smash structures!
He’s got the versatility tree which means all four skills are usable in the open field, which is pretty cool. The downside is that the versatility tree basically adds no value whatsoever. Takeda has a lot more flexibility than the commander that you pair with.
He’s not actually reducing the amount of skill damage that you deal so I actually give the desire to have his first skill to go off frequently.
It is great to pair Taketa as the secondary with either Saladin or Genghis Khan as the primary. That would be a phenomenal choice and you’d get a ton of value with those commanders.
You want the first skill to go off as frequently as possible, especially because you have a healing factor that is triggering based off the first skill. The healing factor of 1000 is not a joke!
With saladin being primary, you could go in and pick up Elixir, which is going to give you the a better healing factor. Instead of 1000, it effectively gives you a healing factor of 1090, which is very worth it!
You could also pick up counterattack so that healed troops will have their attack increased by 9% for 3 seconds. That’s great!
Takeda Talent Tree Builds
So, let’s have a look at the two builds that make most sense for Takeda.
Takeda Talent Tree – Allround Cavalry Build
If you want to smash things with Takeda as the primary commander, this is the build you want to use:
In my opinion this is the best talent build that you can use with Takeda if you’re using him as your primary commander. It’s a general build to smash whatever you like and to be okay with everything you want to do.
First of all I would go down the Mobility Tree and get Saving Cross and Vortex.
I would also go down that path to get March Speed as well because march speed is always recommended and your army with Takeda will very likely go somewhere
After that get Lightning Charge and Spiked Armor as they are some really nice talents to have.
Hasty Departure is also good to get. It’s only for 10 seconds but the boost is nice if you send your Takeda army somewhere. You can also use this if you’re running away from another army and get to a resource node and use the 10 seconds boost right away to get a boost.
Now it’s time to move into the Cavalry Tree where you ultimately want to make your way to Rallying Cry. This damage buff for the first seconds is decent and worth getting but for the reason it’s only 15% I recommend doing the Mobility Tree first.
Undying Fury is also a talent that I recommend to generate some extra rage which is always useful.
Takeda Talent Tree – Mobility Build
With this build you will get maximum march speed and it’s good for Mighty Governor or chasing down farmers on the map:
This is a super-fast build and it’s the one you want to use if you’re running around and chase down any gathering army that you want to smash.
First of all, you go into the Mobility Tree and make your way down to get Time Management.
The only optional talent that I would pick up on the way is Hasty Departure because it’s such a nice boost.
Then work your way through to Time Management.
Time Management sounds a little weird to get if you want to chase down armies as it will decrease your march speed when you’re in combat – but the secondary skill from Takeda will neutralize it so it’s net a better move speed when you’re not in combat with not that much decrease – perfect for the purpose of hunting down armies.
After that, you can get Swiftness as well to make sure that you can actually stick to the army you’re hunting down right now. Alternatively, you can also use these 3 talent points in Equestrian Excellence – in my opinion it’s pretty much the same.
After that you should spend your last points in the Cavalry Tree and make your way to Emblazoned Shield first. On the way you will also pick up some extra March Speed and spend the rest of your points as shown in the image.
There’s no way to get any more march speed out of a build for Takeda and you will have some with it.