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Planet Calypso Newcomer Walkthrough Chap 11: Newcomer Friendly Activities – Entropia Universe

Section 11.1:  Sweating

Sweating is the act of extracting Vibrant Sweat from a creature.  The VSE Mk1 tool used to sweat incurs no decay, and expends neither ammunition nor material, so sweating is a purely profitable endeavor with no monetary cost.  It is therefore a very beneficial activity for newcomers to learn.

Your VSE Mk1 is located in your inventory, under the “Tools” tab.  Right-click the item and select “Equip” to wield it.

Once the tool is equipped, double-click an animal-type creature to extract some of its Vibrant Sweat, which can then be sold or traded to other players (never sell it to the TT, as it offers next to nothing).

Each individual creature carries a limited quantity of Vibrant Sweat, so you will need to find a new creature to sweat after yours runs out (the old one is then said to be “dry”).

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Sweating will get much easier once you configure a few keyboard shortcuts.

Press “Y” to open the Action Library, “L” to open the Edit Panel, and “G” to open the Keyboard Map.

Search “select next target” in the Action Library and drag the action to the “1” key on the Keyboard Map.

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If you cannot drag the icon, the Edit Panel is likely not open.  Press “L” to open it (make sure you are not accidentally typing into the search bar or chat window when you do this).

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Then search “toggle auto-use tool’ and drag the action to the “2” key.

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While you’re configuring, search “loot” and drag the action to the “3” key.  Your Keyboard Map should then look like this:

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Section 11.2:  Swunting

It is also helpful to get accustomed to an activity informally called “swunting,” a portmanteau of “sweating” and “hunting.”

Swunting is the act of extracting Vibrant Sweat from a creature before hunting it.  The goal is to improve the economic outcome of a hunt by augmenting the loot with Vibrant Sweat.  Swunting is slightly more time efficient than sweating and hunting separately, since it eliminates the need to discard dry creatures at a turret or body of water.  It also grants more defensive skill per creature than traditional hunting, since the interaction time with each creature is greater.

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You will die quite a few times before your Evader profession is high enough to swunt efficiently, but grinding through the fatalities is one of the best ways to raise it.  If you’re lucky, people at Camp Icarus will heal you after you revive.

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If you are struggling to gain enough Evade skill to swunt comfortably, try sweating (without killing) Caudatergus Punies, as they have a low damage output.  If no one around is hunting them, drag dry creatures to the turret to be killed.

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Section 11.3:  Collecting Fruit, Stones, and Dung

Occasionally, when walking around the wilderness, fruit, stones, or dung will appear on the ground.  You need to be walking or standing still for the items to materialize; they won’t be visible while you’re running.  Another possible way to generate income is to actively search for these items.

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When you find such an item on the ground, right-click it and select “Pick Up” to collect the item.  Like Vibrant Sweat, fruit, stones, and dung can be sold or traded to other players (never sell them to the TT, as it offers next to nothing).

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Section 11.4:  Discipleship

If you have not yet found a mentor, now would be a good time to seek one.  Right-click in the game window (anywhere except over another object or interface item) and select “System” in the popup menu, then select “Mentor Register” in the expanded menu.

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Click “Online Status” to find mentors that are currently online (a player must be online to receive your request).  Then select a mentor and click the “Request” button.

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You can also seek a mentor in the #rookie or #trade chat channels.

A mentor will teach you more about the game, answer questions, and provide general assistance.  Most mentors will not give out free PED or items. Expecting a free lunch is neither reasonable nor appreciated in this game, due to the nature of its RCE.

To track your discipleship progress, right-click in the game window (anywhere except over another object or interface item) and select “System” in the popup menu, then select “Mentoring” in the expanded menu.

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