The PS5 may be only weeks away now but Sony has begun releasing patches that speed up the loading of current gen games, even without a SSD.
If you’ve played The Last Of Us Part 2 or Ghost Of Tsushima you would’ve a noticed a very strange but welcome feature: they load incredibly quickly. Like, almost instantaneously.
Sony has never explained how or why but it’s the sort of major improvement that was implied to be possible only with the SSD of the next gen consoles. And now it’s been added to older PlayStation 4 games as well.
The Last Of Us Remastered seems to have been the first recipient, with the game now loading in 14 seconds instead of over 60, while the loading screens in Until Dawn have effectively been eliminated.
It’s not clear how Sony is doing any of this but clearly the inclusion of the SSD in the PlayStation 5 has led to many experiments with quick loading, and reportedly a new compression technique that they’ve also been able to use on the PlayStation 4.
It’s also likely to have something to do with the PlayStation Plus Collection, which offers backwards compatible versions of Sony’s best PlayStation 4 exclusives – for those buying a PlayStation 5 new this year.
Since there’s been no official announcement it took fans to notice the difference, with the video below by ElAnalistaDeBits quickly doing the rounds.
The strangest thing is that not even the patch notes of the games mention the improvements, so while God Of War and God Of War 3 Remastered have received patches recently you’ll only know if they’ve improved the loading by giving them a try (we’re downloading them now).
How Sony is doing this and why they’re keeping it secret are both mysteries, but it sure would’ve been nice to have this tech the whole generation.
Have Fun ^_^