Annapurna Interactive has consistently been releasing superb experiences on not just iOS but also other platforms over the years. When they announced that If Found… ($4.99) from Dreamfeel would now be published under them, I was intrigued. If Found… has been in the works for a few years now as an interactive visual novel with gorgeous visuals. It finally arrived last week on iOS and PC platforms and it is a perfect fit not only to iOS but also Annapurna Interactive’s portfolio for a variety of reasons.
Anyway, developer Tom Brinton aka Beep Yeah is doing something very clever with one of those types of games. He’s taken the basic framework but blended it with the “kill yourself and use your own dead body as a tool in future runs” mechanic from games like Sometimes You Die ($1.99) or Persephone ($3.99). This game is called Poor Thief! and in it you play the titular Poor Thief who is “cursed with immortality and an insatiable hunger for treasure.” Here’s a trailer.
Have you ever had a nightmare in which you feel like you’re awake? You’ve been through this dream so many times, you’d think you’d know how to wake yourself up from this nightmare. And yet, there you are, fearful, powerless, thinking that your time has finally come.
Way back in the Before Times (December of 2017 to be specific) developer Rhino Games announced an ambitious new card battling game called Mythgard. It was ambitious because they directly mention two titans of the genre, Magic: The Gathering and Hearthstone, and aimed to be somewhere in between the two. Basically the approachability of something like Hearthstone with the depth and strategy of Magic: The Gathering. A tall order to say the least. It’s always dangerous to mention popular and beloved franchises in a genre that you’re hoping to enter, but to their credit Rhino seems to have pulled off what they were aiming for with Mythgard. The game launched in open beta about a year ago on both Steam and mobile, and it has been updated on a more than monthly basis since then.
Danganronpa 2: Goodbye Despair ($15.99) recently arrived on iOS and Android following Danganronpa: Trigger Happy Havoc ($15.99) which released earlier in the year. Both the premium ports are excellent and my new go to way to experience the first two Danganronpa games again. Check out my reviews of them here and here. I was disappointed with the lack of controller support and cloud saves in both releases and reached out to Spike Chunsoft about whether the games would be updated to add them in the future. The company confirmed to me that there are no plans to add controller support and cloud saves in the future. While the confirmation was just for the second game, it is safe to assume that as of now, the Danganronpa games on iOS and Android will not have cloud saves and controller support. The data download needed in the second game that I mentioned in my review is also confirmed to be because of Apple’s size restrictions for the App Store.
Slay the Spire ($9.99) has finally arrived on iOS as a universal release after a very long wait. Everyone has been looking forward to Megacrit’s roguelike deckbuilder and Humble Games finally brought it to iOS over the weekend. I’ve been playing it for a few days now on multiple iOS devices and other platforms for this review and I can safely say that the wait was worth it with a few caveats.
Hello gentle readers, and welcome to the SwitchArcade Round-Up for September 11th, 2020. In today’s article, we’ve got a quick recap of the Switch news from the Ubisoft Forward presentation. After that, we dive into summaries of all of the new releases for today, then finish things up with a massive list of new sales […]
Mobile gaming is in a very interesting place right now with the sheer amount of quality new games and ports arriving on iOS and Android. In an ideal world, a lot of these games would release on the same day on mobile as other platforms. Death Come True ($15.99) from Too Kyo Games featuring Kazutaka Kodaka, the creator of Danganronpa, is the newest game I was looking forward to playing that arrived on mobile in addition to Nintendo Switch on the same day. It had always been announced for multiple platforms but having mobile come out before PC and PS4 is something I didn’t expect, but here we are. After a few months of waiting, Death Come True is finally here and the wait has been worth it for the most part.