Today has already been a good day for iOS gaming with Company of Heroes going universal in addition to some great Apple Arcade updates and the weekly new release. The day improved tenfold for me thanks to Annapurna Interactive who just brought the excellent PlayStation classic The Unfinished Swan ($4.99) to iOS as a premium release. Recently, Annapurna Interactive have been teasing a few things related to The Unfinished Swan and I expected a PC port with a small chance of an iOS port. The Unfinished Swan is out now on iOS as a premium release bringing Giant Sparrow’s classic to mobile for the first time. Watch the original PlayStation trailer for The Unfinished Swan below:
Danganronpa 2: Goodbye Despair ($15.99) recently arrived on iOS and Android following Danganronpa: Trigger Happy Havoc ($15.99) which released earlier in the year. Both the premium ports are excellent and my new go to way to experience the first two Danganronpa games again. Check out my reviews of them here and here. I was disappointed with the lack of controller support and cloud saves in both releases and reached out to Spike Chunsoft about whether the games would be updated to add them in the future. The company confirmed to me that there are no plans to add controller support and cloud saves in the future. While the confirmation was just for the second game, it is safe to assume that as of now, the Danganronpa games on iOS and Android will not have cloud saves and controller support. The data download needed in the second game that I mentioned in my review is also confirmed to be because of Apple’s size restrictions for the App Store.
Slay the Spire ($9.99) has finally arrived on iOS as a universal release after a very long wait. Everyone has been looking forward to Megacrit’s roguelike deckbuilder and Humble Games finally brought it to iOS over the weekend. I’ve been playing it for a few days now on multiple iOS devices and other platforms for this review and I can safely say that the wait was worth it with a few caveats.
Mobile gaming is in a very interesting place right now with the sheer amount of quality new games and ports arriving on iOS and Android. In an ideal world, a lot of these games would release on the same day on mobile as other platforms. Death Come True ($15.99) from Too Kyo Games featuring Kazutaka Kodaka, the creator of Danganronpa, is the newest game I was looking forward to playing that arrived on mobile in addition to Nintendo Switch on the same day. It had always been announced for multiple platforms but having mobile come out before PC and PS4 is something I didn’t expect, but here we are. After a few months of waiting, Death Come True is finally here and the wait has been worth it for the most part.
Over the last few years, Annapurna Interactive have brought PlayStation classics like Journey and Flower to iOS in addition to new games that are all essentials like Florence, If Found…, and Donut County. Last week, another PlayStation classic hit iOS (and PC) in the form of the Giant Sparrow developed The Unfinished Swan ($4.99).
Hello everyone, and welcome to the week! It’s time once again for our look back at the noteworthy updates of the last seven days. The big news this time is probably that big old PUBG Mobile refresh, but there are lots of other games to check out along with it. There are even a few Apple Arcade games in here. I get the feeling some of them are half-heartedly shifting towards being service games, but I guess time will tell on that one. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let’s go for it!